2_Interaction Mode & Interactibles

Overview

Interaction Mode is a sub mode of Story Mode that allows the player to navigate a small portion of the environment in a point-and-click style to interact with key objects in the environment known as interactables.

Interactibles

Interactibles are objects, characters, or environmental points of interest that the player can click on while in Interaction Mode. Each interactible has a specific purpose and may influence the story in different ways.

Monologue Interactibles

These produce internal thoughts or reactions from the player character. They do not directly change the story.

Example:

Choice Interactibles

Choice interactibles produce decision choices when clicked and can branch into other interactible types.

Example:

Flag Interactibles

Flag interactables will trigger flags for future story branching or progression. These can optionally include dialogue when interacted with.

Example:

Progression Interactibles

These advance the story to the next beat or cutscene and will end Interaction Mode.

Example:

Exit Conditions

Interaction Mode ends when: